VEIL OF myth
Stories of creatures like the Jackalope emerge from liminal spaces where reality falters, and the subconscious weaves its own truth. Why do we invent these beings? What do they reveal about the fragile line between human animal, reason and instinct? Utilizing the theories of Theodor Adorno and Max Horkheimer, Veil of Myth, explores the boundary between myth and reality.
The research for Veil of Myth centers on how mythological figures emerge as responses to fear, control, and humanity’s evolving relationship with nature. Drawing from Horkheimer and Adorno’s Dialectic of Enlightenment, the work examines the tension between rational thought and myth-making, questioning why societies continue to rely on symbolic creatures even as they attempt to dominate the natural world. Research focused on folkloric figures such as the jackalope, Krampus, the Yule Goat, and the deer that blur the boundaries between reality and the supernatural and often embody moral instruction. Visual research was informed by Charles Fréger’s Wilder Mann, which documents ritualized costume and performance and channels myth through the human body. Together, these references connect folklore, philosophy, and ritual dress, forming a research framework that directly informed how myth is translated into silhouette, materiality, and surface within the designs.
research
Krumpas
Jackalope
Yule Goat
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